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Post by Lord Eshmon on Jun 24, 2010 17:34:25 GMT -5
----Needed Info---- Magic: Through chanting specialized phrases a human may release a current of magic. Only humans can use magic, however half human hybrids have reported magic usage though not as effective as a human purebreed. Other species: If your character is of a different species please define the species in the 'extra' section of your character sheet. Exp: Each character is given Experience Points to distribute towards their skill set, simple enough right? The more points invested into a skill the more actions you can take involving that skill in a RP (Example: a character with one point in the stealth skill is not going to be able to sneak past four armed guards unnoticed and open locked security door at the end of the hall.) Skills: Stamina(STA)- Determines combat effectiveness and how much punishment you can take. Physique(PHY)- Determines strength, toughness, and what weapons you can wield Dexterity(DEX)- Determines stealth, agility, and other actions requiring contorting the body to its limits. Also used determines what weapons you can wield. Intelligence(INT)- Determines magic and tech skills Luck(LCK)- In every RPG we hail to the mysteries of the Luck skill, it magical insight grants us what we crave most in these rpgs, neat STUFF! Also used to determine exp, and money bonuses, as well as interesting outcomes in combat. Charisma(CHR)- used when talking to NPC's, whether it be swindling a old lady out of her life savings, or negotiating peace talks between two Nydrian Warlords it's a usefull skill for the social adventurer. Classes: Soldier- Trained gunmen specialized in frontline combat. STA+1, PHY+1, DEX+1 Rogue- Beguiling character, adept at many of the more covert crafts. DEX+1, INT+1, LCK+1 Spellcaster- Your standard magic user with a wide array of spells INT+2, PHY-1, CHR+1 Fighter- Skilled in melee combat, well rounded with most types of melee weapons. STA+1, PHY+2, INT-1 Bard- Craft salesmen that travel the stars to peddle their wares. CHR+2, LCK+1
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Post by Lord Eshmon on Jun 24, 2010 17:34:46 GMT -5
Character Sheet Name:
Age:
Gender:
Race:
Occupation:
Class:
Apearance:
Exp Pool:[10]
-Skills- Stamina[0] Physique[0] Dexterity[0] Intelligence[0] Luck[0] Charisma[0]
Background:
Extra:
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Post by Lady Kuri on Jun 25, 2010 0:16:43 GMT -5
Name: Stella Rahr
Age: 23
Gender: Female
Race: Human-Estrez
Occupation: Rouge
Appearance: 5 feet, 6 inches tall. Long silvery white hair, full lips and a small nose. She looks much like a human except for her pointed ears, narrow yellow eyes and prehensile tail. She has dark, tan-brown skin. Her body structure is very human, her body more curved than a normal Estrez, she has slightly broader shoulders and hips and five fingers, including a thumb. Her feet are toe-less, she has no belly button, her teeth are razor sharp and her tongue is deep purple color.
She wears a long black leather coat, with three buttons around the waist, and long lapels. She wears dark jeans, tall shiny black boots, and a red tank top. Her hair is normally partially tied back and wrapped into a bun at the nape of her neck, and partially down.
-Skills- Stamina[3] Physique[1] Dexterity[3] Intelligence[2] Charisma[2] Luck[2]
Background: Her mother was an Zerasine ambassador to Earth, while there she met Stella's father. They fell in love, and against the wishes of the Estrez people were married and had a child. As a young child she lived on Earth until her mother became ill and returned to Zerasine with a 5 year old Stella, leaving her husband behind because her family would not take her back otherwise. Growing up Stella Rahr was bullied as a kid because she was half-human and half-Esterez, and often looked down upon. Her mother was always loving but was constantly sickly and weak. Eventually her Mother died of disease, leaving the 18 year old Stella alone. Through her life she learned to defend herself, and take care of herself. At this point in her life Stella is searching for her father, Doctor James Rahr, who she has not seen for several years.
Currently she is a thief and a swindler. She lives on a cruddy looking ship called "Devil's Jewel", traveling from place to place.
Magic Phrases: Abbarmok - Darkens the area around the caster, hiding them in areas of low light.
Luchvel - Renders a single target unconscious for seven posts.
Barrmord - Takes the shape of a opponent for ten posts.
Farro - Detect hidden/secret for one and a half yards.
Extra:
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